Help topics

Buying and trading with other members

The member marketplace: buy a game from someone local, make an offer, or trade items — with the money held until you confirm the item arrived.

EveryoneUpdated August 18, 2026

The Marketplace is where members buy, sell and trade with each other — the shelf you have finished with, the miniatures you overbought, the game you have been hunting for. It is separate from the Shop, which sells Waypoint Realms gear and partner store products.

The marketplace, showing member listings with photos, prices and condition labels.
Listings from other members. Filter by category, or by whether the seller ships or wants to meet.

Two ways a listing can work

  • Shipped — you pay through Waypoint Realms, the seller posts the item, and your money is held until you confirm it arrived.
  • Local pickup — you arrange to meet and settle it between yourselves. Waypoint Realms does not handle the money. Read meeting in person safely before you go.

Buying something

  1. Find it

    Browse the marketplace or search. Each listing shows the condition, whether the seller ships or meets, and any note about authenticity.
  2. Buy it, or make an offer

    Buy now takes you to checkout. Or send an offer — a lower price, a swap for something of yours, or a swap plus cash. The seller can accept, decline, or leave it while they think.
  3. Pay

    Checkout is handled by Stripe. Your card details never reach us or the seller.
  4. Wait for it to ship

    The seller marks it shipped and can add a tracking number. You will get a notification.
  5. Confirm it arrived

    Open the order and confirm. That releases the money to the seller. If you do nothing, it releases automatically after the hold window — so confirm promptly if you are happy, and raise a dispute if you are not.

Your money is held, not sent

For shipped items, payment sits with Waypoint Realms until you confirm delivery. The seller cannot take it early, and if the item never turns up you open a dispute rather than chasing a stranger for a refund.

Making an offer

On any listing that accepts trades, Make an offer lets you propose one or more of your own listings, an amount of cash, or both. The seller sees exactly what is on the table. When they accept:

  • Every item involved — theirs and yours — is reserved immediately, so nothing can be sold twice.
  • A trade is created, with a checklist for both sides to mark shipped and received.
  • Any other open offers on their listing are declined automatically.
  • If cash is part of it, that amount is held the same way a purchase is.

If something goes wrong

  1. Message the seller first

    Most problems are a delay, not a dishonest seller. The order page has a link to message them.
  2. Open a dispute

    If the item never arrived, or arrived not as described, open a dispute from the order before the hold window ends. The money stays held while it is reviewed.
  3. We review it

    Both sides can respond. We can refund the buyer or release to the seller, and we will tell you which and why.

What we can and cannot help with

We can act on shipped orders paid through Waypoint Realms — that money is in our hands until it is released. A local pickup settled in cash between two people is outside that: we can act on someone's account if they behave badly, but we cannot recover money we never held.

Wants

Add something to your wants and we will tell you when a member lists it — rather than you checking back. Wants are private; sellers see that interest exists, not who wants what.

Buying safely

  • Read the condition and the photos. Ask before you buy, not after.
  • Keep the conversation in Waypoint Realms messages — it is the record if something goes wrong.
  • Never move a shipped sale off-platform to save the fee. Off-platform means no held money and no dispute.
  • For pickups, meet somewhere public — a game store or a café, not a doorstep.

Still stuck? Browse all help or contact us. To report someone or something, use the report action on the relevant profile, post, or session — it sends us the context automatically.