The LARP Realm
Event finding, outdoor spaces, factions, a character and kit planner, crafting notes and a safety reference.
The LARP Realm is built around the parts of live-action play that happen away from the field: finding an event that is actually running, knowing where you are allowed to run it, and turning up with the right kit.

Finding events
The event finder filters sessions down to live-action games. LARP runs less often than a board game night, so it rewards an alert more than a browse β turn on area alerts for your region and let it come to you.
Outdoor and public spaces
A directory of parks, woods, halls and other spaces people actually use, with what each one allows. Entries carry the practical things β parking, whether you need permission, whether combat with foam weapons is tolerated. You can add a space you know, and a space can be attached to a session so players know exactly where to meet.
Check permissions yourself
Factions
A faction is your in-character group β a house, a clan, a mercenary company. Rosters exist independently of any one event, so a faction that plays across three different systems stays one group. Leaders can invite members, and can send a message to the whole roster when a game is announced.
Character and kit
- Character & costume planner β the concept, the look, and what still needs making.
- Kit & gear checklist β what to pack. The thing you forget is the thing you needed.
- Prop & weapon crafting β build notes, materials and methods for making the kit rather than buying it.
Safety and rules
A reference for the conventions most systems share β calls, safe contact, weapon checks, what to do when someone is hurt. It is a starting point, not a rulebook: your event's own rules always win, and you should read them before you play.
Minors at LARP
Still stuck? Browse all help or contact us. To report someone or something, use the report action on the relevant profile, post, or session β it sends us the context automatically.