NPCs, encounters & loot
Three generators for the things a table always needs more of: a vault of NPCs you can reuse, an encounter builder that tells you how deadly a fight is, and treasure by tier.
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Three tools for the things you always need one more of at the table. All three live in the TTRPG Realm alongside the dice roller, battle map and bestiary.
NPC Vault
Your saved NPCs, with two ways to make more: a full detailed sheet when you know exactly who this person is, or a quick guided generator that fills one in for the game system you pick. Step by step: build an NPC by hand or generate one in a single step.

Encounter Builder
Set your party size and level, add monsters — search the bestiary by name, or add a bare Challenge Rating — and the builder tells you how hard the fight actually is. It uses the 2024 rules by default (the party's Low, Moderate and High XP budgets, with no multiplier), and the 2014 method — adjusted XP against the Easy, Medium, Hard and Deadly thresholds — is one switch away. Step by step: balance an encounter.
The bestiary search follows that choice: the 2024 rules list SRD 5.2.1 creatures and the 2014 method lists SRD 5.1 ones. If no 2024 creatures have been imported yet, it shows the 2014 ones and says so.

Loot Generator
Roll a treasure pile — gold and a few items — by tier, from a modest find upward. Useful for the chest you did not plan for because the party went left. Step by step: roll a treasure pile, or put every play tool in order with prep a fight in ten minutes.

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